Questing v2 is currently under development. Three test contracts were deployed which represent the first of a series of Bridgeworld releases aimed at addressing many community concerns, and closing all of the economy loops in Bridgeworld.
Some savvy sleuths managed to find the deployed test contracts. We see you. 👀
Crafting EXP was temporarily paused to avoid Harvester part inflation as the team prepares for the launch of Harvesters. Crafting EXP will resume leading into the harvester launch, and we will give ample notice of this so that players can resume crafting once resumed.
Guild pools are emerging in Bridgeworld introducing innovation and new dynamics into the ecosystem. Reception has been mixed, as some expressed delight while others have concerns about the implications and downstream impacts of “cartel-like” entities. While Bridgeworld is a game of social coordination, maintaining balance and competition is paramount to ensure long-term sustainability. As a design principle, no single party (including cartels) should have undue influence or control. The team is closely monitoring the situation and working through balancing solutions, including speaking with the guilds in question.