It’s very interesting to see the mindset shift when we’re getting stuff for free — despite the Flash Challenge rewards continually adding more supply into the ecosystem.
My personal favorites of LG’s options are the Dapper balance and Trade Tickets — collectors can put that money right back into the ecosystem and stimulate buying, while feeling rewarded for participating!
Another idea he hit on was the burning of moments for the challenges — which I have been in favor of for a long time. As someone who used to play a ton of Fifa Ultimate Team, their squad building challenges function very similar to Showcase Challenges — except you have to turn in the players to receive the reward. It definitely adds a risk/reward element, and also acts as a way of decreasing supply!
We’ve seen some creativity on the requirements lately, but now let’s transfer that outside-the-box thinking to the rewards and game theory as well!