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3: A Stark Difference in Design

Hey! Welcome to A Stark Difference in Design: A collection of articles, news and inspiration on desig
3: A Stark Difference in Design
By Team Stark • Issue #3 • View online
Hey! Welcome to A Stark Difference in Design: A collection of articles, news and inspiration on designing world-class products for everyone.

Tidbits from the web
Designers have this notion that accessibility means terrible constraints that will make your UI shitty, but actually, how shitty is it to leave out an entire population?
Simple—the simple, reliable, easy-to-use app for nurses and doctors to track patients with high blood pressure—are looking for open-source contributions for their brand identity.
The cold blue light of modern touchscreens may be aesthetically pleasing, but it poses health problems. Designers and technologists should take cues from military history and embrace the orange.
Bookworms
…the complexity of our technology must mirror the complexity and richness of our lives. It’s not complexity that’s the problem, it’s bad design. Bad design complicates things unnecessarily and confuses us. Good design can tame complexity.
Updates on Stark:
We have a new addition to the team! We’re stoked to have Agis Tsaraboulidis join the shop to build out Stark. For those of you who don’t know, Agis is an iOS & Mac developer. Enough said for now… 
Liked this newsletter? Let us know! We’re always talking shop on Twitter @getstarkco.
⚫️ The Stark Crew ⚪️
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Team Stark

A collection of articles, news and inspiration with a focus on accessibility, color and designing world-class products for everyone. We try to curate signal in a world full of noise. 📝

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