Lambda, Dynamo, EventBridge, Cognito, Step Functions, oh my!
All the usual suspects are present in Gamercraft’s state-of-the-art Serverless architecture. It’s a great read
for anyone wanting to see what production-ready Serverless First looks like — and their platform is a great concept too.
Ben Ellerby (Serverless Transformation Editor): I happened to be involved in the architecture of the GamerCraft project (through Theodo). It was great to build a 100% Serverless architecture through Domain-Driven Design, and the results are amazing to see!