I got physics, collision, character movement, input, and a camera system setup across the span of a few hours.JUST BY CLICKING A FEW BUTTONS!Something that would have (and has) taken me months to sort out when doing the same thing from scratch.Now this isn’t really a surprise, it’s a game engine after all, that’s its job. I’ve known that ever since my early days in UE4. But I’d seriously underestimated the sheer amount of motivation I’d get from seeing feedback on my actions so quickly.It’s ignited this spark in me for game development that had previously been smothered under the weight of trying to understand every aspect of what I was doing.A week passed, and here we are: