Active vs Passive - with active rewards you’re continually putting effort into them to make them valuable. Passive perks just sit in the background peacefully without a care in the world.
Primary vs Secondary - “rewards” can be the primary reason some people contribute. With perks on the other hand, it’s clear that they are just secondary bonuses.
Rigid vs Fluid - by changing rewards you risk losing a significant portion of people who only came for those, which makes them a lot more rigid to change. Perks on the other hand can easily be iterated upon and tweaked (since they’re just secondary).
Perks really seem like the way to go here, so I’ve decided to continue providing them for the peeps that support me.
I can offer all of these “bonuses” passively:
- randy.gg monospace font
- the supporter discord
- access to my s̶o̶u̷r̸c̵e̷ ̸c̴o̷d̸e̸
- a perma link to ṋ̸̛̪̎̆̾e̶̻̼̔̎̊͆̾̿́͊̕ď̶̡̛̲̜̦̩̠̦̜̞̲̬̂̓̒̒̇͛͘ṙ̵̢̡̛̮̝͎̘̟̱̌̂́̅͗̈́̽̀̏͜͝ȧ̶̛̹͉̫̥̖̝̪̫̬̩͗̇͆̉́̑͌͒̋̒͘͝͝g̷̡̡̥͍̞̟̱͔̝̜͖͗ͅļ̷̢̛̳͖̣͓̹̜̜͕̽͌̋͛̂̈̍̚͘͜a̷̭̱̯͔̹̗̫͉͌̊̾͊̔͌̄͛́̈́́͆͜͝t̵̨̟̱̭̺͊̐̂̋̋̈́̏̈́̆̑͠͝͝͝͠ͅí̸̢̛͈̮͓͙͔͈̑̚̚g̷̼̺̩̊̀̈́̆̿̈́̑̆͆͋̕͘͘i̷̫͖͉̱̺̜̝͓̝͓̪̋̂͊̋̽́̈́̅̅͊̃́̊̑̚ͅḑ̵̳̹̥͛̕
I’ve got to be careful not to advertise these up-front, otherwise I run the risk of incentivising them too much. If they’re clearly valuable, too many people will donate just for the sake of the perks.
When incentivisation starts becoming my goal, that’s when I hit that shitty downward spiral of reward optimisation which makes me feel icky (like I discussed in last week’s article).
So I’ll try my best to steer clear of that.
sidenote: I realised how shitty the whole user experience with DonorBox was, so I promptly took it down and swapped it for Ko-Fi, which feels a lot more familiar and friendly.
That’s all I’ve got this week, I’m really just thinking about loud with these letters, hopefully it makes sense. Either way, thanks for reading :)
As always if you’ve got any questions or things you’d like to add to the discussion, would love to hear from ya.
I’ll leave you with this quote from the Minecraft end poem.
“Twenty years from now you will be more disappointed by the things that you didn’t do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover.”
Good luck out there. I’ll cya in the next one,