Players have access to powerful, story-altering actions. For the cost of a Pebble, you can define a large detail about the Grove - something that becomes true about a Plane, a character, or even the Quantum Realm in which it all exists. And by noticing the small details - the color of a butterfly’s wings, the feeling of the bark on a tree as you lean against it - you gain Pebbles.
Players can spend Pebbles to define new NPCs - giving them names, hobbies, secrets, or any other details they want, written down on notecards. Any player can pick up these NPC’s “Camper Card” and act on their behalf - bringing them to life at any moment.
Spirits of the mysterious Quantum Woods can be created and each one offers the opportunity of cozy, emotional, or terrifying scenes and whole Quantum Events can be made to help them become whole and join the Grove as campers.