AR/VR, Design and Typography #6





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Proximity by Niteesh
AR/VR, Design and Typography #6
By Niteesh • Issue #3 • View online
Hoping that you are doing fine and taking good care of yourself and your loved ones in this second wave of COVID19, especially the folks from India. In case you are willing to help and donate towards relief then I would encourage you to check this.
As we are progressing to the 7th edition of this mailer. I would be happy to have your feedback on it.

Product Design (UI/UX)
Oliver Palmer | You probably don’t need A/B testing
What Makes a Good Research Insight Great? :: UXmatters
Design Systems 101
Stark’s Public Library – Accessibility resources, guides, communities, and more
Virtual/ Augmented Reality
Understanding Waveguide: the Key Technology for Augmented Reality Near-eye Display
The AR Show: Karl Guttag On The Attack of the Clones and Magic Leap's Wasted Opportunity (part1) - KGOnTech
Figma Toolkit - Mixed Reality | Microsoft Docs
Enabling AR/VR Systems in Clinics
Toshi Omagari | Ink traps and pals
Marvel Superhero Lettering
A is for — Japanese typography: kilograms of sinograms
Font Picks
Altform – CoType Foundry
New Spirit - Newlyn
Look Back into Past
How a Gutenberg printing press works
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By Niteesh

Curated set of articles, resources and updates on Product Design, AR/VR and Typography.

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