I wish somebody told me this before I started shipping products. I would always tell myself I’d take some time off once my project shipped, but then I’d always get sucked into follow-up work.
Remember: releasing a project is the starting line, not the finish line. Once you’ve shipped, that’s when you need to be answering questions, fixing any bugs, helping early adopters, and marketing your work.
The best time to take some much needed pre-release vacation is when you have just a little bit more work to finish before releasing. That way, you come back refreshed, with a small backlog of work to get yourself warmed up for the post-release sprint.