Hi Everyone! I had a great discussion at a meetup last night about the use of tools, particularly as they relate to prototyping. The gist of the conversation was on the risk of becoming so focused on a tool that your ability to solve problems is limited by the capacity of that tool. Though I’ve assembled some of my favourite prototyping tools and resources in this issue it’s important to think in this progression: people -> problem -> solution -> tool.
Flinto is a robust prototyping tool with more interaction and animation options than Marvel. One downside I’ve noticed with Flinto is the ability to share prototypes easily. Sending large files can be cumbersome.
Paper prototypes are simple, fast, and suitable for usability testing. In this video, Michelle Chronister from the U.S. General Services Administration discuss how they used paper prototypes to test proposed content changes.
Though not really a tool, it’s interesting to watch a paper prototype usability test in action. This video is a little dry (I suppose that’s true of most usability tests) but it shows how to change screens and screen states using a paper prototype.