I’ve had to implement the same hero for several years now, so like a good lazy programmer, I figured I’d automate it. This generator is intended to get you going, it doesn’t provide every value but the code output should give you a nice jumping off point
For people who do not experience barriers, it can be difficult to empathize with the challenges that people with disabilities often face when navigating the Web. The Accessibility Maze was created to help those new to web accessibility experience firsthand what it is like to encounter those barriers. The game introduces a number of common barriers players must work around, mirroring the experience of those who encounter these obstacles daily, and provides quick lessons on how to avoid or correct them.
There is a problem I have wrestled with a couple of times, which was frustrating to solve… but can now be easily solved using clamp, which is currently in an Editors Draft of the CSS Values and Units Module Level 4 specification. It is sat alongside similar mathematical CSS nuggets, such as min and max and behaves like a shorthand for a combination of the two (clamp(a, b, c) is equivalent to max(a, min(b, c)), but a little easier to read).
As a community, we talk about how to animate on the web in terms of what’s possible—but where is animation heading? From the intersection of health and animation with biofeedback sensors, to teaching with web technologies, to the very future of what the browser will be capable of animating, we’re just getting started.