It’s somehow almost GOTY time? We had our first Game of the Year planning meeting this week, and I’m really excited for y'all to see what we’ve got cooking. Written stuff, podcasts, video… it’s all coming. I’m still trying to collate my list and slide some games in that I need to clean up over the next couple of weeks. All of the kids (i.e. former Fanbyte editorial intern Ren) are talking about
Umarangi Generation, a photography video game that looks incredible. I still need to roll credits on Bugsnax, and apparently Hyrule Warriors: Age of Calamity is really good? So I’ll play that.
Last year at this time, I still didn’t really know what the hell I was doing at this job. By the time Game of the Year rolled around, I’d only been on the Fanbyte team full time for two or three months. I’d been on Fanwidth since April, sure, but I didn’t really think that I deserved the platform. Who really gives a shit what I think? I rewrote
my top 10 list four times because I was convinced that I didn’t deserve to write it.
impostor syndrome, baybee
A year later though, I feel… kind of the same? But that’s okay, I think. I’m way more confident in my work, and I know that there is an audience that cares about what I have to say.
Hell, you subscribed to this newsletter, and I’m the only person writing it.