Hey! I’m back with Part 3 of my Guide to MVP. Today we’re diving into concrete stuff as we start mapping features for our app.
At this stage, we’re going to think about user stories and there won’t be any limit. Do not think about design, do not think about building complexity, do not think about whether feature A or B is feasible or not… just let your mind go wild, nothing is off limit. There are no bad ideas during a brainstorm. The only constraint is that each of the things you will come up with have to enhance (or have the potential to) your idea somehow.
A user story describes something that you want the user to be able to do with your app. The term is often used within teams that follow Agile and Scrum strategies. As indie developers, since we’re doing things alone, we don’t necessarily need that much structure or that many processes but that doesn’t mean we can’t take elements from these methodologies that can help us be more productive or organised.