Review by Matt S.
Ever play a game that’s perfectly competent, well-designed and a faithful student of the genre it belongs to, but also overwhelmingly
dull? Cathedral is one such game. It’s one of those indie Metroidvanias, with old-school aesthetics and a heavy dose of nostalgia. If Cathedral had have come out a few years ago, when this kind of thing wasn’t done so often, it would have been something interesting for its scope and stuff challenge. However, a metaphoric tonne of Metroidvanias have arrived in the past decade, and Cathedral has done nothing that helps it stand out. Read more »