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Gem Worlds: World 2 Monsters

Night Blade
Night Blade
Progress is slow but steady. Well, mostly slow.

Hello! I’m still working on Gem Worlds, albeit working through what feels like a burn-out phase. It happens; and pixel art is really hard. Hopefully this is a temporary thing and I can work through it.
Meanwhile, I finalized the three monsters for the second world. You may recognize them from last week:
It's, uh, kinda, moving, sort of, I guess?
It's, uh, kinda, moving, sort of, I guess?
That’s supposed to be the lovely cactus-bug. Walking. Yeah, it doesn’t exactly look like it’s walking. Did I mention that pixel art is hard? (It usually takes a few revisions before things look good.)
I also spent quite a lot of time simplifying and unifying the UI for skills. Now, you can both unlock/buy skills, and equip them, from the same single screen. Here’s how that looks:
Gem Worlds: Skill Shop + Equipping
Gem Worlds: Skill Shop + Equipping
To be clear, the game has no IAP or currencies. To use a new skill, you first unlock it by achieving some sort of mini-achievement (e.g. beat a boss). Once unlocked, you can buy it using gems collected in each level.
That’s all for this week; thanks for subscribing! As usual, if you got this by email, hit reply if you have any questions/comments.
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Night Blade
Night Blade @deengames

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