It’s no secret that I’m burned out. At this point, my habit of working on the game for at least 30 minutes a day is the only thing carrying it forward.
That said, the fifth and maybe final world is complete. You can see a preview of it above: monsters that spawn time-bombs, others that hatch out of eggs, and a void beast that becomes untouchable when you hurt it.
InshaAllah (God willing) the plan for the game includes three things:
- Play-test like crazy and fix all the bugs
- Add more skills, play-test like crazy, and fix all bugs
- Launch waves of beta-testing
Each wave of beta-testing will include giving access to a small number of players (via this very mailing list), gathering feedback, and improving the game based on that feedback. That process continues until the game shines like a gem, or I get fed up and punt it out the door.
Finally, for those new subscribers, welcome! Did you know you can reply to this email and contact me directly? It’s pretty awesome.