When you cover news in any capacity, some stories stick around whether you’d like to move on or not. I’ve already discussed in a previous issue how Artie announced the launch of its “instant mobile games” platform complete with a list of its high-profile backers and all-star team roster. When they reached out to me personally through a PR firm, they assured me they welcomed my coverage. I thought it would be nice to do a post on a new platform devs might keep an eye on for the future, complete with a direct quote from the company about how it could help developers navigate the ongoing issues with app store distribution. The PR firm thanked me for replying and assured me they’d keep me posted on an answer to my question.
But the reply never came. I followed up a week later with an even more direct question about the timing of Artie’s launch between Apple’s rejection of Microsoft’s rotating library of streaming games through Game Pass and the upcoming Apple v. Epic Games trial. Since February 17th, Artie has not responded to any of my requests for comment on how their solution is safe for developers or existing app owners. My initial instinct was embarrassment. I run a small outlet and maybe they didn’t feel I was worth responding to. I recalled, though, that they reached out to me first. I routinely promote projects of my own, and if I reach out to anyone, I do so with the expectation that I might need to respond to difficult questions. Artie just raised $10 million promising a solution to app store revenue cut and oversight. I believe they should have a good answer to the question “How?”
This post is my official account of events, including being sent a press release, the news stories that inspired my questions, and the questions they never answered. As mentioned in the post, I’ll gladly update the story to include any response from the company.