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The Week in Games
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Zelda! GoldenEye! Pikmin! God of War! Tekken!
Tokyo Game Show 2022 is happening right now, and the build up to it this week has seen a nice steady stream of new game announcements. It’s felt a little bit like E3 week, which has been quite nice. We even had a PlayStation State of Play and a Nintendo Direct on the same day! Be still my beating heart!
Of course nothing really compares to the E3 glory days of old, and the pre-recorded showcases we’re treated to these days still have an air of marketing Power Point presentations about them, but both featured some exciting new game trailers, and everybody loves new game trailers, right?
Nintendo’s Direct was oddly pre-occupied with farming simulators. Although a remaster of Harvest Moon: A Wonderful Life (now called Story of Seasons: A Wonderful Life) will have drawn a smile from fans with happy memories of the GameCube original. Of which I am most certainly one.
The GoldenEye remaster is finally real (although not the previously leaked upgraded version many had hoped for) and is coming soon to Switch and Xbox. Pikmin 4 is also finally real, and a host of new N64 games are headed to Nintendo’s Switch Online service, including genre classics Pilotwings 64 and 1080° Snowboarding.
We’ll probably never know whether the latest Zelda’s unfortunately-timed new name was behind Nintendo’s decision not to livestream the Direct in the UK. But of course every other gaming channel showed it, and the trailer for Zelda: Tears of the Kingdom that closed the show is a brilliant mixture of the familiar and the new that successfully got the fan theories swirling.
Sony brought a similar show-reel of titles to show off. And Tekken 8, new Hogwarts Legacy footage, the intriguing Pacific Drive and Team Ninja’s Rise of the Ronin ensured there was a little something for everyone. And of course, we finally got a proper God of War Ragnarök update. The lack of news has been a little worrying with that early November release date fast approaching, so it was reassuring to get some predictably spectacular new footage to gawp at.
After what seems like a rather long period where new game announcements have been few and far between, it’s beginning to feel as though the industry is starting to get back on track a bit. And that we could have a very busy 2023 full of quality games to look forward to.
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Take care
Instead of listing the news from the game showcases individually this week, it’s probably easier (for me and for you) to share links to some good round-ups. Which Eurogamer have handily provided:
  • Switch Player #64
Issue 64 of the brilliant Switch Player magazine is available to buy now and comes highly recommended. This issue focuses on Splatoon 3, as well as the usual coverage of everything Switch. You can pick up a copy here.
  • Heterotopias 009
The latest issue of Heterotopias “game spaces & architecture zine” is available to buy now. You can check it out here, and also get 25% off if you buy all previous issues together.
This week saw The Chinese Room’s latest Little Orpheus hit all formats, Outer Wilds get a PS5 and Xbox Series update, and Metal: Hellsinger described as “a rhythm shooter that has no right to be this good.”
As for next week…. it’s only a new Monkey Island! If you’d like to find out a little more about it, Eurogamer grabbed an interview with series creator Ron Gilbert, co-writer Dave Grossman and art director Rex Crowle.
A new Monkey Island - out NEXT WEEK!
A new Monkey Island - out NEXT WEEK!
Little Orpheus (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – September 13
ScourgeBringer (iOS, Android) – September 13
XIII (Switch) – September 13
You Suck At Parking (Xbox Series X/S, Xbox One, PC) – September 14
Bear and Breakfast (Switch) – September 15
Metal: Hellsinger (PlayStation 5, Xbox Series X/S, PC) – September 15
Outer Wilds (PlayStation 5, Xbox Series X/S) – September 15 
Splitgate (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, PC) – September 15
Wayward Strand (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – September 15
Return to Monkey Island (Switch, PC) – September 19
Hardspace: Shipbreaker (PlayStation 5, Xbox Series X/S) – September 20
Jack Move (PlayStation 4, Xbox One, Switch) – September 20
Soulstice (PlayStation 5, Xbox Series X/S, PC) – September 20
Gundam Evolution (PC) – September 21
No Place For Bravery (Switch, PC) – September 22
Serial Cleaners (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – September 22
Session: Skate Sim (PlayStation 5, PlayStation 4, Xbox One, PC) – September 22
Slime Rancher 2 (Xbox Series X/S, PC) – September 22
The DioField Chronicle (PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC) – September 22
Shovel Knight Dig (Switch, PC, iOS) – September 23
A randomly selected game each week! Any and all games are eligible for selection regardless of age, platform, popularity, or otherwise.
This week, the honour goes to…
Burnout Paradise (2008)
The most divisive title in Criterion Software’s racing series, Paradise moved Burnout’s classic formula to a seamless open-world for the first time.
It traded the laser-focused, linear precision of earlier titles for a refreshing but messier sense of freedom previously absent from the series, and split the audience in two. 
By Mike Stubbs - PC Gamer
A full decade old, CS:GO still draws 21 million players a month and sells out massive esports stadiums for major tournaments… Few games will ever be able to reach the heights CS:GO has, and its journey isn’t over yet.
By Patrick Klepek - Vice
Plagiarism and poor pay are common in the world that produces the guides and walkthroughs that so many of us rely on every day.
By Edwin Evans-Thirlwell - Vice
“Developers that are very PC-focused … often don’t think about the low end at all.”
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…and that’s it for this week!
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The Week in Games @jeffsayhi

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