Hasan Basri Bayat walks us through ObjectBox’s new AutoSync feature and why he thinks it is a game-changer for performance.
Who does not like to save money (and time)?!
Guillaume Bernos teaches us to reduce our CI/CD bill by making minor tweaks to our golden tests.
Did you know Flutter can also be used to build interactive games?
Erick Zanardo from the Flame team gives us a breakdown of building a simple interactive game using the Flame engine and Bloc!
Micro-interactions are a key part of every user experience. They make our apps feel alive and greatly improve the overall user experience when done correctly.
Alejandro Ulate Fallas of the Raywenderlich team teaches us to use Flutter’s AnimatedSwitcher to implement micro-interactions in our application.
Everyone dislikes loading screens, they feel clunky, and in most cases, users are left watching a spinning circle until your content is ready.
Lucky for us,
Ayush Pawar wrote a great piece on how you can implement a shimmer loader in your Flutter applications. The perfect way to give your users a hint of the final content with a nice animation as they wait.