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PC Gaming Weekly | Mar. 26, 2020

Groups such as the International Game Developers Association are trying to help indies during the COV
PC Gaming Weekly
Groups such as the International Game Developers Association are trying to help indies during the COVID-19 crisis. But you may wonder why studios need any help right now, especially with folks sheltering-in-place and playing (and likely buying) more games as a result of being home. 
Consider this:
  • Indie studios may have lost a ton of dough on travel plans they had to cancel for events like the Game Developers Conference. Flying to San Francisco and staying for upward of a week is expensive, and even if some are able to recoup some costs, they could be hurting from losing money. 
  • A number of indies make deals with publishers at events like GDC. Fewer deals means less money coming in. 
  • Working at home could be slowing a game’s development, and that could mean getting to market later, and thus, not being able to sell copies of their game. 
  • Some indies may have part-time or full-time gigs outside of game development … and may have lost their jobs, thus losing their main income streams.
Now is a good time to recommend some indie games. I’ve been playing a lot of Roundguard, as I wrote last week, and I’ve been diving back into Dicey Dungeons and Iratus: Lord of the Dead (a riff on Darkest Dungeon) and tinkering with others, like Deck of Ashes, Spellsword Cards: Origins (card-based RPGs), and Wildermyth (a tactical RPG that takes inspiration from Final Fantasy: Tactics). 
Send me some recommendations on indies you’re enjoying right now (or enjoyed at any time!), and I’ll publish them in a roundup later this week.
And please, be safe as we shelter-in-place, and wash your hands.
For PC gaming coverage, send news tips to me, and send guest post submissions here. Please be sure to visit our PC Gaming Channel.
–Jason Wilson, GamesBeat managing editor

From GamesBeat
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Steam's top 20 new games for February 2020
GamesBeat Summit going digital means you can join from anywhere!
How the IGDA is helping game developers deal with crisis
Unity Technologies launches cloud-based game simulations for developer playtests
Half-Life: Alyx interview -- Reviving an iconic franchise with VR
Half-Life: Alyx review -- A great VR game for the wrong time
Forte recruits 5 more high-end game studios to make blockchain-based games
Gears Tactics dev Splash Damage is making a Google Stadia exclusive
World of Warcraft gives players a 100% experience bonus through April 20
Video of the Week
Spawn On Me's Kahlief Adams shows another side of the biz: Just scraping by as a podcaster.
Spawn On Me's Kahlief Adams shows another side of the biz: Just scraping by as a podcaster.
Beyond GB
The terrible, fantastic life of AbleGamers COO Steven Spohn | Engadget
Life Sucks, But At Least It's Better Than Wasteland 3's Reality | USgamer
War Stories: How Prince of Persia slew the Apple II’s memory limitations | Ars Technica
Last Oasis’s wind-powered action is inspired by a Mount & Blade: Warband mod | PCGamesN
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