PC Gaming Weekly | June 25, 2020

PC Gaming Weekly
This week, allegations of sexual misconduct have once again rocked the game industry. This has happened before – in 2014 and even last year. It’s far beyond time that the game industry responds and cuts out this rot of men using their power and privilege to abuse people (yes, some men have also accused their superiors, also male, of misconduct). Companies have begun issuing statements about how they’re taking the matter seriously and are investigating allegations (others have cut ties with those drawing the accusations). 
We need to retool HR departments to go from protecting the company to protecting the workers. Managers must take accusations seriously – if an employee is showing a history of this behavior, they should confront it, not sweep it under the rug. And when someone speaks up and says they’re a victim, we should take them seriously. We need to hire more women into positions of authority and management. This includes publications such as my own. 
Another step companies should take is to ban the booze. A culture of alcohol flows through the game industry. It’s at events – heck, the last preview I went to before the pandemic was at a bar, with beer and cocktails on offer. It’s at workplaces. And it’s no surprise that alcohol plays a role in a number of these allegations. We need to decouple networking events from alcohol and make them safe and welcoming for women and those who’d rather further their careers than drink and carouse. I’m no teetotaler – I enjoy several beers and stronger beverages a week – but we need to question alcohol’s place and role in professional settings. 
Game companies and publications need to do this – and more – now. We need to see some action, now. And let’s hope that we’re not repeating this #MeToo moment again next year, and the year after that, and the year after that. Let’s hope this changes now. 
For PC gaming coverage, send news tips to me, and send guest post submissions here. Please be sure to visit our PC Gaming Channel.
–Jason Wilson, GamesBeat managing editor

From GB
Ina Jang interview: How Smilegate built CrossFire into the world's top shooter game
Epic Games Store is seeing near-Steam-like engagement levels
Assassin's Creed: Valhalla creative director steps down amid sexual misconduct allegations
How Tonic Games Group learned resiliency in the volatile dev business
Overwolf acquires Twitch's mod repository CurseForge
How indie studio Double Stallion partnered with Riot to make a League of Legends game
Dark Alliance's big bad is one of the Companions of the Hall's nemeses: Crenshinibon
Video of the week
This week's GamesBeat Decides is all about EA.
This week's GamesBeat Decides is all about EA.
Beyond GB
The Agony and Ecstasy of Socially Distant Dungeons & Dragons | Fanbyte
NVIDIA's RTX GPUs now support DirectX 12 Ultimate | Engadget
Unity's Learn Premium suite of game dev courses is now available for free | Gamasutra
Save 80% on Lingvanex's suite of language translation apps
Did you enjoy this issue?
By GamesBeat

A weekly look at PC games and the stories that matter most.

If you don't want these updates anymore, please unsubscribe here.
Powered by Revue
500 Sansome St. #404, San Francisco, CA 94111