Whenever we even get an inkling that Apple’s jumping into a market, we feel waves. Yet … I haven’t seen much excitement or talk about StarBoard. Some folks found it in the new iOS 13 update, and we don’t know much about it. The uncovered info points to it being a tethered option for your iPhone, and it’ll tap ARKit. Maybe folks are tamping down their anticipation because they just don’t know much about it yet.
We do know far more about HTC’s Vive Cosmos, a new high-end VR headset. It’s $700, and it’s still wired to a PC (so you don’t have standalone VR, as you do with the Oculus Quest). But it offers higher resolution than other VR headsets. And it has some modular aspects, so you can make it better over time. The big question is these ritzy features make up that lack of freedom – and hefty price.
We also enlisted longtime game and tech writer Brian Crecente to take a look at a game that uses Bose’s AR glasses and tech
. The game comes from the people who brought you the emotional That Dragon, Cancer. Sometimes tells me the team at Numinous Games have found a way to tap into AR for a satisfying narrative-game experience.
–Jason Wilson, GamesBeat managing editor