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AR/VR Weekly | Sept. 18, 2019

It's been a thrilling week in AR and VR. We got the Vive Cosmos, the new VR headset from HTC. We lear
AR/VR Weekly
It’s been a thrilling week in AR and VR. We got the Vive Cosmos, the new VR headset from HTC. We learned about potential Apple AR specs, and Five Nights at Freddy’s made its harrowing AR debut
Whenever we even get an inkling that Apple’s jumping into a market, we feel waves. Yet … I haven’t seen much excitement or talk about StarBoard. Some folks found it in the new iOS 13 update, and we don’t know much about it. The uncovered info points to it being a tethered option for your iPhone, and it’ll tap ARKit. Maybe folks are tamping down their anticipation because they just don’t know much about it yet.
We do know far more about HTC’s Vive Cosmos, a new high-end VR headset. It’s $700, and it’s still wired to a PC (so you don’t have standalone VR, as you do with the Oculus Quest). But it offers higher resolution than other VR headsets. And it has some modular aspects, so you can make it better over time. The big question is these ritzy features make up that lack of freedom – and hefty price. 
We also enlisted longtime game and tech writer Brian Crecente to take a look at a game that uses Bose’s AR glasses and tech. The game comes from the people who brought you the emotional That Dragon, Cancer. Sometimes tells me the team at Numinous Games have found a way to tap into AR for a satisfying narrative-game experience.
For AR/VR coverage, send news tips to Dean Takahashi and Jeremy Horwitz. Please send guest post submissions to Rowan Kaiser. Please be sure to visit our AR/VR Channel.
–Jason Wilson, GamesBeat managing editor

From GamesBeat
Bose’s AR Frames get a narrative gaming boost from the team behind That Dragon, Cancer
Pico and ZeroLight demo Boundless XR, untethered VR streaming from PCs
Mixed reality is boosting the live sports experience
At Qualcomm, 5G is headed everywhere and into virtually everything
Five Nights at Freddy's will bring its scares to AR this fall
ARCore's persistent Cloud Anchors keep AR objects around
How HTC crafted Vive Cosmos for a new generation of consumer VR
HTC Vive Cosmos consumer VR headset ships on October 3 for $700
iOS 13 reveals iPhone-tethered Apple AR glasses with a controller
Video of the Week
Interested in Groundhog's Day: Like Father Like Son, which takes place after Bill Murrary's seminal 1993 flick? Our friends at UploadVR review this new VR game.
Interested in Groundhog's Day: Like Father Like Son, which takes place after Bill Murrary's seminal 1993 flick? Our friends at UploadVR review this new VR game.
Beyond GB
Will virtual reality and AI help us to find love or make us lonelier? | Financial Times
RoboCo Is An Educational VR Sandbox About Designing Robots | UploadVR
Empathy, Inc. is a virtual reality thriller for an age of tech cynicism | The Verge
Virtual reality training — for pilots, maintainers and more — expands in 2020 | Air Force Times
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