AR/VR Weekly | June 10, 2020

AR/VR Weekly
After self-isolating at home for a few days, I tested negative for COVID-19. So I don’t care how safe CES organizers think they can make their tech extravaganza – I’m going to beg everyone I know to stay home and be safe. Trust me: You don’t want to feel how far those test swabs go up your nose.
But I am into something else horrifying this week – Tuesday’s announcement of the first VR game for the World of Darkness tabletop role-playing setting. It’s Wraith: The Oblivion Afterlife, and it’s coming to all VR platforms at an undisclosed date. It’s from Fast Travel Games, the makers of Apex Construct and Budget Cuts 2, so it’s got a good pedigree. It’s also the first video game adaptation of Wraith, an RPG in which you play the ghost of someone who recently died. You’ll be exploring the mysteries of a forbidding mansion. 
Being a ghost in VR sounds exciting, and it feels like nothing I’ve tried before. You can check out the trailer, but we’re not going to get more info about it until Gamescom Now in late August.
Meanwhile, I’ll just keep social distancing. I don’t want another swab test up my nose again. 
For AR/VR coverage, send news tips to Dean Takahashi and Jeremy Horwitz. Please send guest post submissions here. Please be sure to visit our AR/VR Channel
–Jason Wilson, GamesBeat managing editor

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Video of the Week
Want to deal with xenomorphs in VR ... but on your Qculus Quest? Here's how Alien: Isolation looks on the standalone headset.
Want to deal with xenomorphs in VR ... but on your Qculus Quest? Here's how Alien: Isolation looks on the standalone headset.
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