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AR/VR Weekly | July 31, 2019

On Monday, VentureBeat's AR/VR ace Jeremy Horwitz went to Siggraph, the tech conference with a long,
AR/VR Weekly | July 31, 2019
On Monday, VentureBeat’s AR/VR ace Jeremy Horwitz went to Siggraph, the tech conference with a long, long history of being on the cutting edge. While there, he toured the present and future of AR and VR.
You can see what he thought about it here – it’s a detailed travelogue of a day on the show floor, and I found it engrossing. 
The future is my favorite thing to talk about when it comes to virtual reality, and Siggraph shows, better than many other shows, what’s in the works. Take the LiquidMask from Taipei Tech. This haptics device can simulate the feeling of temperatures between 68 and 97 degrees Fahrenheit. Jeremy suggests that this might be good for underwater VR experiences. I see a few other cool simulation uses as well: 
  • Mountain climbing
  • Arctic exploration
  • Active volcanoes
  • Spacewalking … without the gear
I’m most looking forward to, though, when we can simulate what it’s like to be in the cockpit of an X-wing fighter … without any bulky headsets, wires, or anything else getting in the way. I enjoyed Vader: Immortal on the Oculus Quest, but between the still-bulky headset and weird Touch controllers (I like these more than anything else on the market), that immersion I want isn’t here yet.
But the trail of tools that will make it happen one day are at Siggraph now. 
For AR/VR coverage, send news tips to Dean Takahashi and Jeremy Horwitz. Please send guest post submissions to Rowan Kaiser. Please be sure to visit our AR/VR Channel.
– Jason Wilson, GamesBeat managing editor

From VentureBeat
Siggraph 2019 offers a sneak peek into what's next for AR, VR, and CG
Human Capable launches Kickstarter campaign for lightweight Norm smart glasses
Apple Stores add augmented reality [AR]T installations and lessons
GlobalFoundries uses PTC augmented reality to transform chip manufacturing
Khronos releases OpenXR 1.0 for AR/VR, backed by Epic, Microsoft, and Oculus
The future of immersive education will be live, social, and personalized
The DeanBeat: The inspiring possibilities and sobering realities of making virtual beings
VR ads in 2019: What's working, and what's not
The Void plans 25 new VR entertainment centers in U.S. and Europe
Amazon launches Prime Video VR for Oculus Go, Quest, and Gear VR
Video of the Week
Virtual beings are crucial to the future of virtual reality. Fable Studios' Lucy shows how the tech is coming along.
Virtual beings are crucial to the future of virtual reality. Fable Studios' Lucy shows how the tech is coming along.
Beyond VB
BigScreen Is Coming To PlayStation VR, ‘Perhaps’ Late 2019 Or Early 2020
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Virtual Reality Study Explores Health Benefits of Nature
How 'FOMO' inspired this millennial founder to build a $71 million-dollar virtual reality game
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Jason Wilson

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