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AR/VR Weekly | Jan. 15, 2020

The idea of useful information popping up on your windshield as you're driving feels like something o
AR/VR Weekly
The idea of useful information popping up on your windshield as you’re driving feels like something out of a video game. Yet that’s a future we may experience thanks to some of the mixed reality tech we saw at CES 2020 last week
Our Jeremy Horwitz checked out Audi’s cars, which had information popping up on windshields. Think of a heads-up display you’d see in a sci-fi movie. I’ve been watching a lot of Star Trek: Discovery lately, and I dig how the officers onboard the vessel keep touching screens and tossing info from them into air. These windshields feel like the first small evolutionary step toward this. Yes, I get it may be decades before we’re manipulating information in the air via AR, but I do believe tech like this is the beginning of such a future.
Jeremy came away impressed with much of the AR, VR, and mixed reality tech on display at CES. “This show was easily the best VR and AR event I’ve attended, both because of and despite the fact that I had to walk miles in the real world to see the state of the art in mixed reality technologies,” he wrote last week. He saw controllers and haptic vests that will make our VR games feel more immersive. He checked out enterprise gear to help train people on the job, like helping pilots learn to fly without the risk of crashing an expensive airplane. 
It’s all pretty cool stuff. Of course, I wonder what those displays will be showing. After all, I see robot cars becoming something that’s practical before mixed reality windshields, so would we even be driving by the time they’re ready? Would we just be sitting in as our seats, playing Tetris on the windshield, as our “autobots” drive us from work to home or wherever else the future takes us?
I, for one, am ready to let Prime do the driving. 
For AR/VR coverage, send news tips to Dean Takahashi and Jeremy Horwitz. Please send guest post submissions to Rowan Kaiser. Please be sure to visit our AR/VR Channel.
–Jason Wilson, GamesBeat managing editor

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